scorch { scorch1 96 96 scorch2 88 88 scorch3 84 84 } scorch1 { scorch1 100 100 } scorch2 { scorch2 100 100 } shot_old { shot 10 10 } shot { shot1 10 10 shot2 10 10 shot3 10 10 shot4 10 10 shot5 10 10 } shot_metal { metal_shot1 10 10 metal_shot2 10 10 metal_shot3 10 10 metal_shot4 10 10 metal_shot5 10 10 } shot_wood { wood_shot1 10 10 wood_shot2 10 10 wood_shot3 10 10 wood_shot4 10 10 wood_shot5 10 10 } shot_glass { glass_shot1 12 12 glass_shot2 12 12 glass_shot3 12 12 glass_shot4 12 12 glass_shot5 12 12 } shot_alien { alienshot1 10 10 alienshot2 10 10 alienshot3 10 10 alienshot4 10 10 alienshot5 10 10 alienshot6 10 10 } shot_human { hblood1 10 10 hblood2 10 10 hblood3 10 10 hblood4 10 10 hblood5 10 10 } brains { brains 100 80 } yellowblood { yblood1 40 40 yblood2 40 40 yblood3 40 40 yblood4 40 40 yblood6 40 40 yblood1 28 28 yblood2 28 28 yblood3 28 28 yblood4 28 28 yblood6 28 28 } redblood { blood1 40 40 blood2 40 40 blood3 40 40 blood4 40 40 blood6 40 40 blood7 40 40 blood1 28 28 blood2 28 28 blood3 28 28 blood4 28 28 blood6 28 28 blood7 28 28 } // ENVIRONMENT DECALS hands { hands 24 24 bloodhands 24 24 } bloodofdead1 { blood1 40 40 } bloodofdead2 { blood2 40 40 } bloodofdead3 { blood3 40 40 } bloodofdead4 { blood4 40 40 } bloodofdead5 { blood5 40 40 } bloodofdead6 { blood6 40 40 } bloodofdead7 { blood7 40 40 } bloodhands { hands 40 40 } bloodstains { bloodstains 76 76 } bloodbigsplat { bloodbigsplat 128 128 bloodbigsplat2 164 164 }