hlcsg v3.4-VL34-SC5.0 64-bit (Jan 3 2019) Zoner's Half-Life Compilation Tools -- Custom build for Sven Co-op 5.0 Based on code modifications by Vluzacn (VL34) Based on code modifications by Sean 'Zoner' Cavanaugh (3.4) Based on Valve's version, modified with permission. Submit detailed bug reports to http://forums.svencoop.com ----- BEGIN hlcsg ----- Command line: C:\PROGRA~2\Steam\STEAMA~1\common\SVENCO~2\mapping\COMPIL~1\SC-CSG~1.EXE "C:\Program Files (x86)\Steam\steamapps\common\Sven Co-op\svencoop\maps\ArcticMission" Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Sven Co-op\svencoop\maps\ArcticMission" Entering C:\Program Files (x86)\Steam\steamapps\common\Sven Co-op\svencoop\maps\ArcticMission.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 12 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] reset logfile [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 67108864 ] [ 67108864 ] max lighting memory [ 67108864 ] [ 67108864 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ off ] [ off ] clip hull type [ simple ] [ simple ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] wad configuration file[ None ] [ None ] wad.cfg group name [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.000 ] [ 0.000 ] brush union threshold [ 0.000 ] [ 0.000 ] map scaling [ None ] [ None ] light name optimize [ on ] [ on ] convert game_text [ on ] [ on ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] CreateBrush: (0.29 seconds) CSGBrush: (0.95 seconds) added 33 additional animating textures. Including Wadfile: \program files (x86)\steam\steamapps\common\sven co-op\svencoop\zhlt.wad - Contains 2 used textures, 0.60 percent of map (19 textures in wad) Using Wadfile: \program files (x86)\steam\steamapps\common\sven co-op\svencoop\halflife.wad - Contains 225 used textures, 67.98 percent of map (3116 textures in wad) Using Wadfile: \program files (x86)\steam\steamapps\common\sven co-op\svencoop\decals.wad - Contains 0 used textures, 0.00 percent of map (245 textures in wad) Using Wadfile: \program files (x86)\steam\steamapps\common\sven co-op\svencoop\nw.wad - Contains 94 used textures, 28.40 percent of map (1319 textures in wad) Using Wadfile: \program files (x86)\steam\steamapps\common\sven co-op\svencoop\arcticmission.wad - Contains 10 used textures, 3.02 percent of map (10 textures in wad) Wad files required to run the map: "halflife.wad;decals.wad;nw.wad;arcticmission.wad;" Texture usage is at 6.69 mb (of 64.00 mb MAX) 1.51 seconds elapsed ----- END hlcsg ----- hlbsp v3.4-VL34-SC5.0 64-bit (Jan 3 2019) Zoner's Half-Life Compilation Tools -- Custom build for Sven Co-op 5.0 Based on code modifications by Vluzacn (VL34) Based on code modifications by Sean 'Zoner' Cavanaugh (3.4) Based on Valve's version, modified with permission. Submit detailed bug reports to http://forums.svencoop.com ----- BEGIN hlbsp ----- Command line: C:\PROGRA~2\Steam\STEAMA~1\common\SVENCO~2\mapping\COMPIL~1\SC-BSP~1.EXE "C:\Program Files (x86)\Steam\steamapps\common\Sven Co-op\svencoop\maps\ArcticMission" Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Sven Co-op\svencoop\maps\ArcticMission" Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 12 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 67108864 ] [ 67108864 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] noinsidefill [ off ] [ off ] noopt [ off ] [ off ] no clipnode merging [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] nobrink [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536) remove hull 2 [ off ] [ off ] SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7152 (0.62 seconds) BSP generation successful, writing portal file 'C:\Program Files (x86)\Steam\steamapps\common\Sven Co-op\svencoop\maps\ArcticMission.prt' SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...4000...4500...4876 (0.39 seconds) SolidBSP [hull 2] 500...1000...1500...2000...2500...3000...3500...4000...4500...4511 (0.38 seconds) SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5098 (0.44 seconds) Reduced 17113 clipnodes to 16219 Reduced 2765 texinfos to 2551 Reduced 331 texdatas to 328 (16792 bytes to 15548) Reduced 24954 planes to 7698 FixBrinks: Increased 16219 clipnodes to 16424. 4.47 seconds elapsed ----- END hlbsp ----- hlvis v3.4-VL34-SC5.0 64-bit (Jan 3 2019) Zoner's Half-Life Compilation Tools -- Custom build for Sven Co-op 5.0 Based on code modifications by Vluzacn (VL34) Based on code modifications by Sean 'Zoner' Cavanaugh (3.4) Based on Valve's version, modified with permission. Submit detailed bug reports to http://forums.svencoop.com ----- BEGIN hlvis ----- Command line: C:\PROGRA~2\Steam\STEAMA~1\common\SVENCO~2\mapping\COMPIL~1\SC-VIS~1.EXE "C:\Program Files (x86)\Steam\steamapps\common\Sven Co-op\svencoop\maps\ArcticMission" Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Sven Co-op\svencoop\maps\ArcticMission" 2873 portalleafs 9336 numportals -= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 12 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 67108864 ] [ 67108864 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ] fast vis [ off ] [ off ] full vis [ off ] [ off ] BasePortalVis: (0.47 seconds) LeafThread: (29.07 seconds) average leafs visible: 249 g_visdatasize:223861 compressed from 1034280 29.62 seconds elapsed ----- END hlvis ----- hlrad v3.4-VL34-SC5.0 64-bit (Jan 3 2019) Zoner's Half-Life Compilation Tools -- Custom build for Sven Co-op 5.0 Based on code modifications by Vluzacn (VL34) Based on code modifications by Sean 'Zoner' Cavanaugh (3.4) Based on Valve's version, modified with permission. Submit detailed bug reports to http://forums.svencoop.com ----- BEGIN hlrad ----- Command line: C:\PROGRA~2\Steam\STEAMA~1\common\SVENCO~2\mapping\COMPIL~1\SC-RAD~1.EXE -extra "C:\Program Files (x86)\Steam\steamapps\common\Sven Co-op\svencoop\maps\ArcticMission" Arguments: -extra "C:\Program Files (x86)\Steam\steamapps\common\Sven Co-op\svencoop\maps\ArcticMission" -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 12 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 67108864 ] [ 67108864 ] max lighting memory [ 67108864 ] [ 67108864 ] priority [ Normal ] [ Normal ] fast rad [ off ] [ off ] vismatrix algorithm [ Sparse ] [ Sparse ] oversampling (-extra)[ on ] [ off ] bounces [ 8 ] [ 8 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] light limit threshold[ 188.000 ] [ 188.000 ] circus mode [ off ] [ off ] smoothing threshold [ 50.000 ] [ 50.000 ] smoothing threshold 2[ no change ] [ no change ] direct threshold [ 10.000 ] [ 10.000 ] direct light scale [ 1.000 ] [ 1.000 ] coring threshold [ 0.010 ] [ 0.010 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global texlight gap [ 0.000 ] [ 0.000 ] global light scale [ 2.000 2.000 2.000 ] [ 2.000 2.000 2.000 ] global gamma [ 0.550 0.550 0.550 ] [ 0.550 0.550 0.550 ] global light scale [ 2.000 ] [ 2.000 ] global sky diffusion [ 1.000 ] [ 1.000 ] spread angles [ on ] [ on ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ] minimum final light [ 0 ] [ 0 ] size of transfer [ 1 (16bit) ] [ 1 (16bit) ] size of rgbtransfer [ 2 (32bit) ] [ 2 (32bit) ] soft sky [ on ] [ on ] translucent depth [ 2.000 ] [ 2.000 ] block opaque [ on ] [ on ] ignore textures [ off ] [ off ] reflectivity gamma [ 1.760 ] [ 1.760 ] reflectivity scale [ 0.700 ] [ 0.700 ] blur size [ 1.500 ] [ 1.500 ] no emitter range [ off ] [ off ] wall bleeding fix [ on ] [ on ] Load Textures: Using Wadfile: C:\Program Files (x86)\Steam\steamapps\common\Sven Co-op\svencoop\maps\ArcticMission.wa_ 328 textures referenced Reading texlights from 'C:\PROGRA~2\Steam\STEAMA~1\common\SVENCO~2\mapping\COMPIL~1\lights.rad' 1 opaque models 8 opaque faces 16758 faces Create Patches : 53111 base patches 567321 square feet [81694336.00 square inches] 155 direct lights and 16386 fast direct lights 5 light styles FindFacePositions: (1.33 seconds) BuildFacelights: (26.84 seconds) BuildVisLeafs: (6.13 seconds) visibility matrix : 31.8 megs MakeScales: (12.79 seconds) Transfer Lists : 70969202 : 70.97M transfers Indices : 41037592 : 39.14M bytes Data : 142089196 : 135.51M bytes Bounce 1 GatherLight: (0.22 seconds) Bounce 2 GatherLight: (0.29 seconds) Bounce 3 GatherLight: (0.29 seconds) Bounce 4 GatherLight: (0.29 seconds) Bounce 5 GatherLight: (0.30 seconds) Bounce 6 GatherLight: (0.29 seconds) Bounce 7 GatherLight: (0.29 seconds) Bounce 8 GatherLight: (0.29 seconds) CreateTriangulations: (0.09 seconds) AddPatchLights: (3.25 seconds) FinalLightFace: (0.02 seconds) 54.97 seconds elapsed ----- END hlrad -----