================================================================ Title : After Hours Filename : afterhrs.bsp Author : Kevin "Fragmaster" Bowen Address : fragmaster@classicgaming.com Description : Darkness descends upon an amorphous office building hidden deep within a secret government facility. Not a single creature remains in the building after hours. Now's your chance to engage in bloody battle amongst yourselves, coating the freshly waxed tile floors with sweet red blood. How cheesy. In reality, this is 2-6 player DM map for Half-Life. It's kind of "Doomish." Special Thanks to : Huge thanks to Reid "Brushboy" Kimball for teaching me how to use WC (oh, so you've got to hit return to create stuff? Doh!) and advice. He also found a leak in the map, which I just couldn't track down. He rules. Thanks to WhiteNoiz, Brushboy, tin and warped for playtesting, and of course Valve for creating the best FPS ever. Webpage : http://www.planethalflife.com http://www.classicgaming.com ================================================================ Play Information Single Player : No Deathmatch : Yes Cooperative : No Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None ================================================================ Construction Base : New level from scratch Editor used : Worldcraft v2.0 Known Bugs : Some testers complained that the level was too dark, so I brightened it up a bit. If it's still too dark for you, up the gamma a notch or two. Build Time : ~4 days of on and off work. ================================================================ Installation To play this level, extract this file "afterhrs.bsp" into your sierra\half-life\valve\maps directory and then start the game. Start a deathmatch server and type "map afterhrs" or "changelevel afterhrs" in the console. To test it out in single player mode start Half-Life with hl.exe -console, hit the console button and type "map afterhrs". If you put this on a DM server, let me know por favor. ================================================================ Copyright and Permissions Keep this file intact, don't stick it on your shovelware, and don't sell it to support your drug habit. Thanks a bunch! Let me know what you think of this map. Feedback, good or bad would rock. - Fragmaster fragmaster@classicgaming.com December 9, 1998