stand ACT_IDLE looped walk ACT_WALK speed 100 looped run ACT_RUN speed 300 looped smash ACT_MELEE_ATTACK1 { 4 6 } { 9 3 } swingr ACT_MELEE_ATTACK1 { 2 6 } { 7 4 } swingl ACT_MELEE_ATTACK1 { 2 6 } { 6 4 } magic ACT_RANGE_ATTACK1 { 2 7 } { 6 5 } pain ACT_SMALL_FLINCH death ACT_DIESIMPLE