/*
* Richard Boderbot
* Main script file
*
* Scripts modified by Garompa
* Scripts modified by Mol for map uwa
* Gluongun, Ethereal, Plasmagun, redeemer, biorifle, beamsword, elites and quad barrel shotgun weapons scripts by Nero/Neyami
* cursed e11 blaster (instagib) by Cubemath
* devastator by Gaftherman from Half Nuked port
* c96 from INS2 weapon pack by KernCore and co.
* monster electro (boderbot) script by Takedeppo 50 cal
* Gunman Chronicles weapons and enemies by anggaranothing
* Sentry MK2 by Giegue
* Hornet gun remake by Nero
* Healthbot and HEVbot by _RC
*/

#include "csobaseweapon"
#include "csocommon"
#include "weapon_shuriken"
#include "weapon_biorifle"
#include "weapon_ethereal"
#include "weapon_beamsword"

#include "AMMO/ammo_gcgaussclip"
#include "AMMO/ammo_gcminigunclip"



const bool g_WeaponMode = false;	
	
void MapInit()
{


	// Register custom weapons
	
    RegisterShuriken();
    hlwe_biorifle::Register();
	cso_ethereal::Register();
	cso_beamsword::Register();

}