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affirmative.wav
affirmative_sir!.wav
all_clear_sir!.wav
away_from_tank.wav
bandit_badfeeling.wav
bandit_diebackwards.wav
bandit_dieforwards.wav
bandit_dieheadshot.wav
bandit_diesimple.wav
bandit_dieviolent.wav
bandit_draw.wav
bandit_flinch1.wav
bandit_flinch2.wav
bandit_flinch3.wav
bandit_flinch4.wav
bandit_flinch5.wav
bandit_footdrag.wav
bandit_laugh1.wav
bandit_mayan1.wav
bandit_mayan10.wav
bandit_mayan11.wav
bandit_mayan2.wav
bandit_mayan3.wav
bandit_mayan4.wav
bandit_mayan5.wav
bandit_mayan6.wav
bandit_mayan6_1.wav
bandit_mayan6_10.wav
bandit_mayan6_2.wav
bandit_mayan6_3.wav
bandit_mayan6_4.wav
bandit_mayan6_5.wav
bandit_mayan6_6.wav
bandit_mayan6_7.wav
bandit_mayan6_8.wav
bandit_mayan6_9.wav
bandit_mayan7.wav
bandit_mayan8.wav
bandit_mayan8_1.wav
bandit_mayan9.wav
bandit_misc1.wav
bandit_rebar2c_1.wav
bandit_run_stepleft.wav
bandit_run_stepright.wav
bandit_shaft1.wav
bandit_victorydance1.wav
bandit_victorydance2.wav
bandit_walkcasual_stepleft.wav
bandit_walkcasual_stepright.wav
base_is_expecting_trouble.wav
base_this_is_remote.wav
breaking_orbit.wav
call_for_backup!.wav
charge!.wav
check_your_zone_over.wav
cin1_bandit2.wav
cin1_bandit4.wav
cin2_1.wav
Cin2_2.wav
cin2_3.wav
clear out!.wav
clear!.wav
clear_out!.wav
clear_this_area!.wav
clik.wav
communications_check.wav
comp1.wav
comp2.wav
comp3.wav
did_you_hear.wav
dont_forget_code.wav
dont_move.wav
double_check.wav
everything_ok_there.wav
fall_out!.wav
fire_in_the_hole.wav
follow_protocol.wav
general_no_like.wav
get_a_body_bag!.wav
get_down!.wav
get_him!.wav
go!.wav
god_dam!.wav
going_on_out.wav
got_bugs!.wav
he_broke_in.wav
hostiles_clear!.wav
incoming!.wav
intruder!.wav
in_position_over.wav
lets_go!.wav
listening_post_all_quiet.wav
listening_post_checkin.wav
lookout_post1a.wav
lookout_post1b.wav
lookout_post2.wav
lookout_post_all_quiet.wav
look_mainframe.wav
lost_control.wav
maintain_lookout.wav
maintain_strict.wav
maya8_bandit_1.wav
maya8_bandit_2.wav
maya8_bandit_3.wav
maya8_bandit_4.wav
mayan0_1.wav
mayan0_2.wav
mayan0_3.wav
men_checkin.wav
men_check_in.wav
men_check_your_zones.wav
men_stay_alert.wav
meteor_around.wav
move!.wav
movement!.wav
movement_check_over.wav
movement_this_zone.wav
move_in!.wav
negative.wav
neutralize_intruder!.wav
NewVoicesFromShoma_Notes.txt
no!.wav
no_sign_of_intruder.wav
no_trouble_in_this.wav
okay_checkin.wav
okay_control.wav
pack_more_power.wav
quarantine_doors.wav
relax_men.wav
remote_scout_team.wav
remote_scout_team_clear.wav
request_backup!.wav
retreat_2_platform.wav
roger_wilco.wav
scout_that_sector.wav
shit_take_him_out!.wav
sir_uh_zero_movement.wav
sir_zone_secure_over.wav
stay_and_die.wav
suppressing_fire!.wav
take_cover!.wav
take_this!.wav
target_acquired!.wav
that_is_affirmative.wav
this_is_too_easy.wav
this_place_is_infested!.wav
this_sucks!.wav
this_will_not_take.wav
this_zone_is_all_clear.wav
trapped_enough.wav
trapper.wav
trapper7/
trapper_6_chewed.wav
two.wav
uhh_roger_that.wav
uh_we_got_heavy_fire.wav
underground_base.wav
watch_out!.wav
we_are_ready.wav
we_are_stuck_here!.wav
we_can_handle.wav
we_will_kick_your_ass!.wav
whoa!.wav
xenomes_loose.wav
xenomes_my_sector!.wav
xenome_movement.wav
yes_sir.wav
yes_sir_2general.wav
you_are_dead!.wav
zone_five_clear.wav