// Half-Life Texture Types. Modify this file only if texture names are changed! // 'M' metal, 'V' ventilation, 'D' dirt, 'S' slosh liquid // 'T' tile, 'G' grate, 'W' wood, 'P' computer, 'Y' glass // 'F' flesh, 'O' snow. (Concrete is the default) // NOTE: only the first 12 characters of the texture name are used // NOTE: a maximum of 2048 textures may be tagged in this file // Dirt D OUT_GRASSY3 D bushes D gravel2 //Metals M fridgemetal02 M SFLATALa M bloodyrust M metalrafter M barrel01 M barrel02 // VENTS V goldpaint //Grates G graterusty01 G cop4_5 //Wood W wdfloor02 W carpet01 W wood_plank1 W woodcedar W whitehouserug //snow O mattressz O pillow O couches01 O couches02 //Liquids S mtxwater //Tile T floorextbath01 T floorextbath02 T sundial T pooltiles2 T floortilesshiny T compass T tilwall