"controller/con_alert1.wav" "hl2/advisor/advisor_scream.wav" "controller/con_alert2.wav" "hl2/advisor/advisor_scream.wav" "controller/con_alert3.wav" "hl2/advisor/advisor_scream.wav" "controller/con_attack1.wav" "hl2/advisor/advisor45.wav" "controller/con_attack2.wav" "hl2/advisor/advisor45.wav" "controller/con_attack3.wav" "hl2/advisor/advisor45.wav" "controller/con_die1.wav" "hl2/advisor/advisordead.wav" "controller/con_die2.wav" "hl2/advisor/advisordead.wav" "controller/con_idle1.wav" "hl2/advisor/ol12_final.wav" "controller/con_idle2.wav" "hl2/advisor/ol12_final.wav" "controller/con_idle3.wav" "hl2/advisor/ol12_final.wav" "controller/con_idle4.wav" "hl2/advisor/ol12_final.wav" "controller/con_idle5.wav" "hl2/advisor/ol12_final.wav" "controller/con_pain1.wav" "hl2/advisor/ol_fina.wav" "controller/con_pain2.wav" "hl2/advisor/ol_fina.wav" "controller/con_pain3.wav" "hl2/advisor/ol_fina.wav" "debris/zap4.wav" "hl2/advisor/attack_charge.wav"