// at first this made this for only assassins but then i had to use it for more entites. // a lot of entities use this soundlist so i didnt bother to rename this file. "weapons/hks1.wav" "weapons/hks_hl1.wav" "weapons/hks2.wav" "weapons/hks_hl2.wav" "weapons/hks3.wav" "weapons/hks_hl3.wav" "weapons/m16_single.wav" "hgrunt/gr_mgun2.wav" "weapons/m16_temp1_single.wav" "hgrunt/gr_mgun2.wav" "weapons/m16_3round.wav" "hgrunt/gr_mgun2.wav" "weapons/sniper_fire.wav" "hlclassic/weapons/sniper_fire.wav" "weapons/sniper_bolt1.wav" "hlclassic/weapons/sniper_bolt1.wav" "weapons/sniper_bolt2.wav" "hlclassic/weapons/sniper_bolt2.wav" "weapons/sniper_reload_first_seq.wav" "hlclassic/weapons/sniper_reload_first_seq.wav" "weapons/sniper_reload_second_seq.wav" "hlclassic/weapons/sniper_reload_second_seq.wav" "weapons/pl_gun1.wav" "weapons/uzi/shoot1.wav" "weapons/pl_gun2.wav" "weapons/uzi/shoot2.wav" "agrunt/ag_fire1.wav" "insecure/phornet/ph_fire1.wav" "agrunt/ag_fire2.wav" "insecure/phornet/ph_fire2.wav" "agrunt/ag_fire3.wav" "insecure/phornet/ph_fire3.wav"