// Half-Life Texture Types. Modify this file only if texture names are changed! // 'M' metal, 'V' ventilation, 'D' dirt, 'S' slosh liquid // 'T' tile, 'G' grate, 'W' wood, 'P' computer, 'Y' glass // 'F' flesh, 'O' snow. (Concrete is the default) // NOTE: only the first 12 characters of the texture name are used // NOTE: a maximum of 2048 textures may be tagged in this file D soa_snd1 W soa_anotherwd W soa_wood8 W soa_wood9 W soa_wood18 W soa_wood22 W soa_wood25 W soa_wood27 W soa_door3 M soa_pipe M soa_barstand1 M soa_barstand2 M soa_brepsi M soa_dmp1 M soa_dmplid M soa_drkmtl_brd1