// 'M' metal, 'V' ventilation, 'D' dirt, 'S' slosh liquid // 'T' tile, 'G' grate, 'W' wood, 'P' computer, 'Y' glass // 'F' flesh, 'O' snow. (Concrete is the default) // NOTE: only the first 12 characters of the texture name are used // NOTE: a maximum of 2048 textures may be tagged in this file // V VENTTEXTURE_ // D DIRTTEXTURE_ // G GRATETEXTURE // M METALTEXTURE // S SLOSHTEXTURE // T TILETEXTURE_ // W WOODTEXTURE_ // P COMPTEXTURE_ // Y GLASSTEXTURE // F FLESHTEXTURE // O SNOWTEXTURE_ //============== //Kill the Grinch - sc_grinch.wad // D Dirts // M Metals // T Tiles T whov_floorbigA // W Woods W whov_bldC_doorA W whov_bldC_doorB W whov_bldC_wood //Y Glasses Y whov_packedice // O Snows O -0whov_snow O -1whov_snow O -2whov_snow O -3whov_snow O -4whov_snow O -5whov_snow O -6whov_snow O -7whov_snow O -8whov_snow O -9whov_snow //==============