"!FG_POK0" "!BA_POK0" "!FG_POK1" "!BA_POK1" "!FG_POK2" "!BA_POK2" "!FG_POK3" "!BA_POK3" "!FG_QUESTION0" "!BA_QUESTION0" "!FG_QUESTION1" "!BA_QUESTION1" "!FG_QUESTION2" "!BA_QUESTION2" "!FG_QUESTION3" "!BA_QUESTION3" "!FG_QUESTION4" "!BA_QUESTION4" "!FG_QUESTION5" "!BA_QUESTION5" "!FG_QUEST0" "!BA_QUESTION6" "!FG_QUEST1" "!BA_QUESTION7" "!FG_QUESTION8" "!BA_QUESTION8" "!FG_QUESTION9" "!BA_QUESTION9" "!FG_QUESTION10" "!BA_QUESTION10" "!FG_QUESTION11" "!BA_QUESTION11" "!FG_QUESTION12" "!BA_QUESTION12" "!FG_QUESTION13" "!BA_QUESTION13" "!FG_QUESTION14" "!BA_QUESTION14" "!FG_ANSWER0" "!BA_ANSWER0" "!FG_ANSWER1" "!BA_ANSWER1" "!FG_ANSWER2" "!BA_ANSWER2" "!FG_ANSWER3" "!BA_ANSWER3" "!FG_ANSWER4" "!BA_ANSWER4" "!FG_ANSWER5" "!BA_ANSWER5" "!FG_ANSWER6" "!BA_ANSWER6" "!FG_ANSWER7" "!BA_ANSWER7" "!FG_ANSWER8" "!BA_ANSWER8" "!FG_ANSWER9" "!BA_ANSWER9" "!FG_ANSWER10" "!BA_ANSWER10" "!FG_ANSWER11" "!BA_ANSWER11" "!FG_ANSWER12" "!BA_ANSWER12" "!FG_ANSWER13" "!BA_ANSWER13" "!FG_ANSWER14" "!BA_ANSWER14" "!FG_ANSWER15" "!BA_ANSWER15" "!FG_ANSWER16" "!BA_ANSWER16" "!FG_ANSWER17" "!BA_ANSWER17" "!FG_ANSWER18" "!BA_ANSWER18" "!FG_ANSWER19" "!BA_ANSWER19" "!FG_ANSWER20" "!BA_ANSWER20" "!FG_ANSWER21" "!BA_ANSWER21" "!FG_ALERT0" "!BA_MAD0" "!FG_ALERT1" "!BA_MAD1" "!FG_ALERT2" "!BA_MAD2" "!FG_ALERT3" "!BA_MAD3" "!FG_MONSTER0" "!BA_MAD4" "!FG_MONSTER1" "!BA_MAD5" "!FG_GREN0" "!BA_NULL0" "!FG_GREN1" "!BA_NULL1" "!FG_COVER0" "!BA_NULL2" "!FG_COVER1" "!BA_NULL3" "!FG_COVER2" "!BA_NULL4" "!FG_CLEAR0" "!BA_NULL5" "!FG_CLEAR1" "!BA_NULL6" "!FG_THROW0" "!BA_NULL7" "!FG_THROW1" "!BA_NULL8" "!FG_CHARGE0" "!BA_NULL9" "!FG_CHARGE1" "!BA_NULL10" "!FG_CHARGE2" "!BA_NULL11" "!FG_TAUNT0" "!BA_STARE0" "!FG_TAUNT1" "!BA_IDLE1" "!FG_TAUNT2" "!BA_IDLE6" "!FG_TAUNT3" "!BA_IDLE9" "!FG_TAUNT4" "!BA_HEAR2" "!FG_TAUNT5" "!BA_QUESTION0" "!FG_OK0" "!BA_OK0" "!FG_OK1" "!BA_OK1" "!FG_OK2" "!BA_OK2" "!FG_OK3" "!BA_OK3" "!FG_OK4" "!BA_OK4" "!FG_OK5" "!BA_OK5" "!FG_OK6" "!BA_OK6" "!FG_OK7" "!BA_OK0" "!FG_OK8" "!BA_OK1" "!FG_OK9" "!BA_OK2" "!FG_SCARED0" "!BA_SCARED0" "!FG_SCARED1" "!BA_SCARED1" "!FG_WAIT0" "!BA_WAIT0" "!FG_WAIT1" "!BA_WAIT1" "!FG_WAIT2" "!BA_WAIT2" "!FG_WAIT3" "!BA_WAIT3" "!FG_WAIT4" "!BA_WAIT4" "!FG_WAIT5" "!BA_WAIT5" "!FG_STOP0" "!BA_STOP0" "!FG_STOP1" "!BA_STOP1" "!FG_STOP2" "!BA_STOP2" "!FG_STOP3" "!BA_STOP0" "!FG_KILL0" "!BA_KILL0" "!FG_KILL1" "!BA_KILL1" "!FG_KILL2" "!BA_KILL2" "!FG_KILL3" "!BA_KILL3" "!FG_KILL4" "!BA_KILL4" "!FG_KILL5" "!BA_KILL5" "!FG_KILL6" "!BA_KILL6" "!FG_KILL7" "!BA_KILL0" "!FG_KILL8" "!BA_KILL1" "!FG_KILL9" "!BA_KILL2" "!FG_SHOT0" "!BA_SHOT0" "!FG_SHOT1" "!BA_SHOT1" "!FG_SHOT2" "!BA_SHOT2" "!FG_SHOT3" "!BA_SHOT3" "!FG_SHOT4" "!BA_SHOT4" "!FG_SHOT5" "!BA_SHOT5" "!FG_CHECK0" "!BA_NULL12" "!FG_CHECK1" "!BA_NULL13" "!FG_IDLE0" "!BA_IDLE0" "!FG_IDLE1" "!BA_IDLE1" "!FG_IDLE2" "!BA_IDLE2" "!FG_IDLE3" "!BA_IDLE3" "!FG_IDLE4" "!BA_IDLE4" "!FG_IDLE5" "!BA_IDLE5" "!FG_IDLE6" "!BA_IDLE6" "!FG_IDLE7" "!BA_IDLE7" "!FG_IDLE8" "!BA_IDLE8" "!FG_IDLE9" "!BA_IDLE9" "!FG_IDLE10" "!BA_IDLE10" "!FG_IDLE11" "!BA_IDLE0" "!FG_IDLE12" "!BA_IDLE1" "!FG_ATTACK0" "!BA_ATTACK0" "!FG_ATTACK1" "!BA_ATTACK1" "!FG_ATTACK2" "!BA_ATTACK2" "!FG_ATTACK3" "!BA_ATTACK3" "!FG_ATTACK4" "!BA_ATTACK4" "!FG_ATTACK5" "!BA_ATTACK5" "!FG_ATTACK6" "!BA_ATTACK0" "!FG_ATTACK7" "!BA_ATTACK1" "!FG_ATTACK8" "!BA_ATTACK2" "!FG_ATTACK9" "!BA_ATTACK3" "!FG_ATTACK10" "!BA_ATTACK4" "!FG_ATTACK11" "!BA_ATTACK5" "!FG_MAD0" "!BA_MAD0" "!FG_MAD1" "!BA_MAD1" "!FG_MAD2" "!BA_MAD2" "!FG_MAD3" "!BA_MAD3" "!FG_MAD4" "!BA_MAD4" "!FG_MAD5" "!BA_MAD5" "!FG_MAD6" "!BA_MAD6" "!FG_HELLO0" "!BA_HELLO0" "!FG_HELLO1" "!BA_HELLO1" "!FG_HELLO2" "!BA_HELLO2" "!FG_HELLO3" "!BA_HELLO3" "!FG_HELLO4" "!BA_HELLO4" "!FG_HELLO5" "!BA_HELLO5" "!FG_HELLO6" "!BA_HELLO6" "!FG_WOUND0" "!BA_WOUND0" "!FG_WOUND1" "!BA_WOUND1" "!FG_WOUND2" "!BA_WOUND0" "!FG_MORTAL0" "!BA_MORTAL0" "!FG_MORTAL1" "!BA_MORTAL0" "!FG_MORTAL2" "!BA_MORTAL0" "!FG_CURE1" "!BA_CUREA" "!FG_CURE2" "!BA_CUREB" "!FG_CURE3" "!BA_CUREC" "!FG_CURE4" "!BA_CUREA" "!FG_MAKEIT" "!BA_PQUEST0" "!FG_SMELL0" "!SC_SMELL0" "!FG_SMELL1" "!SC_SMELL1" "!FG_SMELL2" "!SC_SMELL2" "!FG_SMELL3" "!SC_SMELL3" "fgrunt/pain1.wav" "barney/ba_pain1.wav" "fgrunt/pain2.wav" "barney/ba_pain2.wav" "fgrunt/pain3.wav" "barney/ba_pain3.wav" "fgrunt/pain4.wav" "barney/ba_pain1.wav" "fgrunt/pain5.wav" "barney/ba_pain2.wav" "fgrunt/pain6.wav" "barney/ba_pain3.wav" "fgrunt/gr_pain1.wav" "barney/ba_pain1.wav" "fgrunt/gr_pain2.wav" "barney/ba_pain2.wav" "fgrunt/gr_pain3.wav" "barney/ba_pain3.wav" "fgrunt/gr_pain4.wav" "barney/ba_pain1.wav" "fgrunt/gr_pain5.wav" "barney/ba_pain2.wav" "fgrunt/gr_pain6.wav" "barney/ba_pain3.wav" "fgrunt/death1.wav" "barney/ba_die1.wav" "fgrunt/death2.wav" "barney/ba_die2.wav" "fgrunt/death3.wav" "barney/ba_die3.wav" "fgrunt/death4.wav" "barney/ba_die1.wav" "fgrunt/death5.wav" "barney/ba_die2.wav" "fgrunt/death6.wav" "barney/ba_die3.wav" "fgrunt/medic.wav" "barney/ba_pain1.wav" "weapons/saw_fire1.wav" "weapons/m16_3single.wav" "weapons/saw_fire2.wav" "weapons/m16_3single.wav" "weapons/saw_fire3.wav" "weapons/m16_3single.wav"